{
  "TYPE": "NetHackBugs",
  "DATA": {
    "BUGS": [
      {
        "ID": "C343-21",
        "DESCRIPTION": "Pets can be pulled through closed doors with a leash.       "
      }
      ,
      {
        "ID": "C343-38",
        "DESCRIPTION": "Dismounting or kicking a monster that jumps may result in landing on the wrong side of a wall.       "
      }
      ,
      {
        "ID": "C500-1",
        "DESCRIPTION": "Early startup options such as --showpaths may hang when run non-interactively. "
      }
      ,
      {
        "ID": "C500-2",
        "DESCRIPTION": "New game startup message may say \"Work-in-progress\". "
      }
      ,
      {
        "ID": "C500-3",
        "DESCRIPTION": "The mention_decor option gives a confusing message when starting the tutorial. "
      }
      ,
      {
        "ID": "C500-4",
        "DESCRIPTION": "An off-screen vault guard can cause an impossible about trying to update map location <0,0>. "
      }
      ,
      {
        "ID": "C500-5",
        "DESCRIPTION": "Some statue and figuring genders are incorrect. "
      }
      ,
      {
        "ID": "C500-6",
        "DESCRIPTION": "Handling multiple items in a container may overflow a buffer. "
      }
      ,
      {
        "ID": "C500-7",
        "DESCRIPTION": "Attended shrines may in irregular rooms may not work correctly. "
      }
      ,
      {
        "ID": "C500-8",
        "DESCRIPTION": "Experience-level highlighting may not work correctly. "
      }
      ,
      {
        "ID": "C500-9",
        "DESCRIPTION": "The tutorial may throw an impossible on some platforms. "
      }
      ,
      {
        "ID": "W500-1",
        "DESCRIPTION": "Setting any map_mode option in the config file may prevent the game from starting. "
      }
      ,
      {
        "ID": "W500-2",
        "DESCRIPTION": "An extra keypress may be required to exit the game. "
      }
      ,
      {
        "ID": "W500-3",
        "DESCRIPTION": "Recovery dialogs may not show, leading the user to think the game has locked up. "
      }
      ,
      {
        "ID": "A500-1",
        "DESCRIPTION": "Game may not start successfuly due to too small a stack or a screenmode supporting too few colors. ",
	"MORE": "New binaries were released with a fix for this issue. "
      }
      ,
      {
        "ID": "S500-1",
        "DESCRIPTION": "Some cross-compiling filenames still say \"370\". "
      }
      ,
      {
        "ID": "S500-2",
        "DESCRIPTION": "Compiling with gcc 16 causes warnings. "
      }
      ,
      {
        "ID": "S500-3",
        "DESCRIPTION": "Multiple issues building libnh.  "
      }
      ,
      {
        "ID": "S500-4",
        "DESCRIPTION": "Building WASM may fail. "
      }
    ],
    "SPOILERS": [
      {
        "ID": "SC361-2",
        "DESCRIPTION": "There may be performance issues when a lycanthrope is present on a level.       "
      }
    ]
},
"NHVERSION": "5.0.0",
"BRVERSION": "1/7",
"FFVERSION": 1,
"DATE": "2026-04-30 23:54:09 GMT"
}
